Pixel Enemies - Animated 2D 32x32 Characters
A downloadable asset pack
Current Character Count: 8
Current Frame Count: ~480
This is an animated character asset pack for sidescrollers and platformers.
Most characters are approximately 32x32 in size. Actual sizes may vary due to certain animations. Most canvas sizes are 64x48.
If you use this pack in any games, feel free to drop a link. I'd like to see what you've made.
If you like what you see, please, rate the pack so others can find it.
Thanks!
Features:
- Animation Spritesheets
- idle
- walk
- attack (at least 1, most characters have 2)
- jump
- hurt
- death
- versions with outlines
- versions without outlines
- Characters
- Free Version
- 3 Characters
- Rat - Basic
- Skeleton - Basic
- Slime - Basic
- Paid Version
- 7 Characters
- Golem - Baby
- Rat - Basic
- Rat - Commando
- Rat - Flying Gunner
- Skeleton - Basic
- Skeleton - Blade
- Skeleton - Mage
- Slime - Basic
- Projectiles - Basic (for mage and gunner)
- More planned...
- Free Version
- Added outlined versions of all characters
License:
DO:
use the contents of this asset pack for personal and commercial works
modify the contents of this asset pack for the needs of your work
DO NOT:
resell the contents of this asset pack or the asset pack itself on their own
modify/combine/remix the contents of this asset pack for sale on their own or with any other asset packs
Thanks for visiting, please give me a good rating if you liked the pack!
Updated | 12 days ago |
Published | 25 days ago |
Status | In development |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | PolishedStone |
Genre | Platformer |
Made with | Aseprite |
Tags | Animation, Asset Pack, Characters, Fantasy, Monsters, Pixel Art, Retro, Sprites |
Average session | A few seconds |
Download
Click download now to get access to the following files:
Development log
- Pixel Enemies v1.3.112 days ago
- Pixel Enemies - Rat Commando16 days ago
- Pixel Enemies - Golem Baby22 days ago
- Pixel Enemies Asset Pack Release25 days ago
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