Pixel Enemies - Golem Baby


Added a new character: golem baby

  • frame count: 79
  • canvas size 32x32
  • animations
    • idle 1 (19 frames)
    • idle 2 ( 9 frames +1 frame to transition from idle 1)
    • walk (8 frames)
    • run (4 frames)
    • jump (9 frames)
    • attack (10 frames)
    • hurt (2 frames)
    • death (17 frames)

Files

Pixel Enemies Paid v1.1.zip 71 kB
95 days ago

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